Unknown Control

Messages, events, world status, and world settings
offline

Access

Quick events

Uploaded sound

Quick player effects

Server command

Inventory

Waiting for inventory status from the mod
Armor / offhand
Main inventory
Hotbar
No saved inventory saved yet

World settings

World manipulation

Player status

Player-
Dimension-
Coords-
Health-
Food-
Biome-
Held item-
Last status-
Difficulty-
Cheats-
keepInventory-
Horror stage-
Tension-
Last event-
Storage opens-
Notes placed-
Command cursor-

Observation

Looking at-
Underfoot-
Light-
Sky-
Weather-
View-
Nearby mobs-
Moon-

Storage blocks

Open a container in game to add it here

Client settings

Graphics mode
Clouds
Particles

Message

Fake player

Game chat

Waiting for player messages

Stage reference

0 / quiet

Points0-599 Can happen

watching_eyes; interval 110-180 seconds.

Persistent effects

No stage effects.

1 / listening

Points600-2999 Can happen

watching_eyes; interval 84-144 seconds.

Persistent effects

3% desaturation.

2 / mirroring

Points3000-6999 Can happen

fake_player, watching_eyes, storage_note after a recently opened container; interval 64-112 seconds.

Persistent effects

6% desaturation.

3 / tampering

Points7000-11999 Can happen

Previous events plus inventory_note if an empty slot exists and anxious_breathing; interval 48-88 seconds.

Persistent effects

10% desaturation; vanilla music and ambient volume forced to 0.

4 / answering

Points12000-17199 Can happen

Previous events plus surgery_table, scalpel_cut, flesh_bites; easy ambience every 3-4 minutes; interval 36-68 seconds.

Persistent effects

15% desaturation; pause screen blocked; mobs stare at player; mob sounds except steps are muted; mob damage, mob projectiles, and creeper explosions are canceled.

5 / breach

Points17200-20000 Can happen

Previous events plus mr_fun_computer and heavy_breathing; interval 26-50 seconds.

Persistent effects

20% desaturation; faceless mob textures; max render distance 8.

6 / intrusion

Points20001-25000 Can happen

Previous events plus heart_beat, horror_heartbeats, bones_twist; medium ambiences join easy ambiences every 1-2 minutes; interval 26-50 seconds.

Persistent effects

27% desaturation; mobs that see the player move to and hold around 3 blocks away; max render distance 7.

7 / occupation

Points25001-30000 Can happen

Previous events plus cardio_heart, predator_eats_meat, torn_limb; interval 26-50 seconds.

Persistent effects

35% desaturation; natural passive mob spawns are blocked; cursed mobs spawn around the player with an immediate first wave; ambience has no gap between tracks; max render distance 6.

8 / terminal

Points30001-35000 Can happen

All previous automatic events; interval 26-50 seconds.

Persistent effects

45% desaturation; always night; red sky, clouds, and fog; max render distance 5.

9 / collapse

Points35001-40000 Can happen

All previous automatic events; interval 26-50 seconds.

Persistent effects

55% desaturation; terminal effects continue; max render distance 4.