Unknown Control
Access
Quick events
Uploaded sound
Quick player effects
Server command
Inventory
World settings
World manipulation
Player status
Observation
Storage blocks
Client settings
Message
Fake player
Game chat
Stage reference
0 / quiet
Points0-599 Can happenwatching_eyes; interval 110-180 seconds.
Persistent effectsNo stage effects.
1 / listening
Points600-2999 Can happenwatching_eyes; interval 84-144 seconds.
Persistent effects3% desaturation.
2 / mirroring
Points3000-6999 Can happenfake_player, watching_eyes, storage_note after a recently opened container; interval 64-112 seconds.
Persistent effects6% desaturation.
3 / tampering
Points7000-11999 Can happenPrevious events plus inventory_note if an empty slot exists and anxious_breathing; interval 48-88 seconds.
Persistent effects10% desaturation; vanilla music and ambient volume forced to 0.
4 / answering
Points12000-17199 Can happenPrevious events plus surgery_table, scalpel_cut, flesh_bites; easy ambience every 3-4 minutes; interval 36-68 seconds.
Persistent effects15% desaturation; pause screen blocked; mobs stare at player; mob sounds except steps are muted; mob damage, mob projectiles, and creeper explosions are canceled.
5 / breach
Points17200-20000 Can happenPrevious events plus mr_fun_computer and heavy_breathing; interval 26-50 seconds.
Persistent effects20% desaturation; faceless mob textures; max render distance 8.
6 / intrusion
Points20001-25000 Can happenPrevious events plus heart_beat, horror_heartbeats, bones_twist; medium ambiences join easy ambiences every 1-2 minutes; interval 26-50 seconds.
Persistent effects27% desaturation; mobs that see the player move to and hold around 3 blocks away; max render distance 7.
7 / occupation
Points25001-30000 Can happenPrevious events plus cardio_heart, predator_eats_meat, torn_limb; interval 26-50 seconds.
Persistent effects35% desaturation; natural passive mob spawns are blocked; cursed mobs spawn around the player with an immediate first wave; ambience has no gap between tracks; max render distance 6.
8 / terminal
Points30001-35000 Can happenAll previous automatic events; interval 26-50 seconds.
Persistent effects45% desaturation; always night; red sky, clouds, and fog; max render distance 5.
9 / collapse
Points35001-40000 Can happenAll previous automatic events; interval 26-50 seconds.
Persistent effects55% desaturation; terminal effects continue; max render distance 4.